Swarmer Beacon
Beacon which creates sentient player swarmers.
The beacon which creates sentient player swarmers during the swarmer event. Spawns in maint on xeno locations, and can create a player swarmer once every 30 seconds. The beacon cannot be damaged by swarmers, and must be destroyed to prevent the spawning of further player-controlled swarmers. Holds a swarmer within itself during the 30 seconds before releasing it and allowing for another swarmer to be spawned in.
Vars | |
processing_swarmer | Whether or not a swarmer is currently being created by this beacon |
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Procs | |
que_swarmer | Interaction when a ghost interacts with a swarmer beacon |
release_swarmer | Releases a swarmer from the beacon and tells it what to do |
Var Details
processing_swarmer
Whether or not a swarmer is currently being created by this beacon
Proc Details
que_swarmer
Interaction when a ghost interacts with a swarmer beacon
Called when a ghost interacts with a swarmer beacon, allowing them to become a swarmer Arguments:
- user - A reference to the ghost interacting with the beacon
release_swarmer
Releases a swarmer from the beacon and tells it what to do
Occcurs 30 seconds after a ghost becomes a swarmer. The beacon releases it, tells it what to do, and opens itself up to spawn in a new swarmer. Arguments:
- swarmer - The swarmer being released and told what to do