Yogstation 13 - Modules - TypesVar Details

supermatter crystal

Vars

combined_gasUsed for normalizing/making a ratio of gasses
config_bullet_energyHow much the bullets damage should be multiplied by when it is added to the internal variables
config_hallucination_powerHow much hallucination should it produce per unit of power?
damageHealth of the SM
damage_modDoesnt do anything they are influenced by gases
dynamic_heat_modifierHow much heat the SM produces
dynamic_heat_resistanceHow hot the SM can get before delaminating
explosion_powerHow much force the SM expldoes with
final_countdownThis is set to true when the SM is about to explode and has the blue shields up
gasefficencyAmount of gas that goes 'into' the SM
gasmix_power_ratioRatio of power reduction to power addition. Range is 0-1
is_main_engineFor antag sliver objective or for engineering goal
last_accent_soundCooldown for sounds
lastwarningTime in deciseconds since the last sent warning
matter_powerAdditonal power to add over time comes from sliver extraction(800) or consuming(200)
messages_adminsIncase of clown(Colton) turn to false
mole_heat_penaltyHow much more heat damage to take based on moles
moveableIs it moveable. Used for SM shards
powerloss_dynamic_scalingMakes the SM loose more power the higher it is
powerloss_inhibitorHow much powerloss to reduce. Scale of 1-0
radmodifierYogs - radiation modifier. After all power calculations, multiplies the intensity of the rad pulse by this value. Used for making engines more hugbox.
surgingHow much is the SM surging?
temp_factorFactor for power generation. AirTemp*(temp_factor/(0C))

Var Details

combined_gas

Used for normalizing/making a ratio of gasses

config_bullet_energy

How much the bullets damage should be multiplied by when it is added to the internal variables

config_hallucination_power

How much hallucination should it produce per unit of power?

damage

Health of the SM

damage_mod

Doesnt do anything they are influenced by gases

dynamic_heat_modifier

How much heat the SM produces

dynamic_heat_resistance

How hot the SM can get before delaminating

explosion_power

How much force the SM expldoes with

final_countdown

This is set to true when the SM is about to explode and has the blue shields up

gasefficency

Amount of gas that goes 'into' the SM

gasmix_power_ratio

Ratio of power reduction to power addition. Range is 0-1

is_main_engine

For antag sliver objective or for engineering goal

last_accent_sound

Cooldown for sounds

lastwarning

Time in deciseconds since the last sent warning

matter_power

Additonal power to add over time comes from sliver extraction(800) or consuming(200)

messages_admins

Incase of clown(Colton) turn to false

mole_heat_penalty

How much more heat damage to take based on moles

moveable

Is it moveable. Used for SM shards

powerloss_dynamic_scaling

Makes the SM loose more power the higher it is

powerloss_inhibitor

How much powerloss to reduce. Scale of 1-0

radmodifier

Yogs - radiation modifier. After all power calculations, multiplies the intensity of the rad pulse by this value. Used for making engines more hugbox.

surging

How much is the SM surging?

temp_factor

Factor for power generation. AirTemp*(temp_factor/(0C))