bluespace artillery control
Procs | |
fire | Fires the BSA (duh) if it has power |
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Proc Details
fire
Fires the BSA (duh) if it has power
If its target is the [pirate gps] /obj/item/gps/pirate, it'll just fire at the edge of the map then call the [GPS' on_shoot proc] [/obj/item/gps/pirate/proc/on_shoot]
Arguments: * user - The /mob that fired the cannon, assumed to exist and will probably runtime without it.