mecha equipment
Vars | |
chassis | Linked Mech/Chassis |
---|---|
destroy_sound | Sound when this module is destroyed |
energy_drain | How much energy it drains when used or while in use |
equip_actions | Actions granted by this equipment |
equip_cooldown | Cooldown after use |
equip_ready | is the module ready for use |
harmful | Used for pacifism checks |
item_flags | Prevents hitting stuff when trying to use certain equipment as tools |
mech_flags | Bitflag. Used by exosuit fabricator to assign sub-categories based on which exosuits can equip this. |
melee_override | Special melee override for melee weapons |
range | Bitflag: MECHA_MELEE|MECHA_RANGED what ranges it operates at |
salvageable | Can the module be salvaged |
selectable | Is it a passive module(FALSE) or a selectable module(TRUE) |
Var Details
chassis
Linked Mech/Chassis
destroy_sound
Sound when this module is destroyed
energy_drain
How much energy it drains when used or while in use
equip_actions
Actions granted by this equipment
equip_cooldown
Cooldown after use
equip_ready
is the module ready for use
harmful
Used for pacifism checks
item_flags
Prevents hitting stuff when trying to use certain equipment as tools
mech_flags
Bitflag. Used by exosuit fabricator to assign sub-categories based on which exosuits can equip this.
melee_override
Special melee override for melee weapons
range
Bitflag: MECHA_MELEE|MECHA_RANGED what ranges it operates at
salvageable
Can the module be salvaged
selectable
Is it a passive module(FALSE) or a selectable module(TRUE)