mecha equipment

Vars | |
| chassis | Linked Mech/Chassis |
|---|---|
| destroy_sound | Sound when this module is destroyed |
| energy_drain | How much energy it drains when used or while in use |
| equip_actions | Actions granted by this equipment |
| equip_cooldown | Cooldown after use |
| equip_ready | is the module ready for use |
| harmful | Used for pacifism checks |
| item_flags | Prevents hitting stuff when trying to use certain equipment as tools |
| mech_flags | Bitflag. Used by exosuit fabricator to assign sub-categories based on which exosuits can equip this. |
| melee_override | Special melee override for melee weapons |
| range | Bitflag: MECHA_MELEE|MECHA_RANGED what ranges it operates at |
| salvageable | Can the module be salvaged |
| selectable | Is it a passive module(FALSE) or a selectable module(TRUE) |
Var Details
chassis

Linked Mech/Chassis
destroy_sound

Sound when this module is destroyed
energy_drain

How much energy it drains when used or while in use
equip_actions

Actions granted by this equipment
equip_cooldown

Cooldown after use
equip_ready

is the module ready for use
harmful

Used for pacifism checks
item_flags

Prevents hitting stuff when trying to use certain equipment as tools
mech_flags

Bitflag. Used by exosuit fabricator to assign sub-categories based on which exosuits can equip this.
melee_override

Special melee override for melee weapons
range

Bitflag: MECHA_MELEE|MECHA_RANGED what ranges it operates at
salvageable

Can the module be salvaged
selectable

Is it a passive module(FALSE) or a selectable module(TRUE)