/obj/effect/immovablerod/wizard
Wizard Version of the Immovable Rod.
Vars | |
damage_bonus | The damage bonus of the rod when it smacks people. |
---|---|
max_distance | The distance the rod will go. |
our_wizard | The wizard who's piloting our rod. |
start_turf | The turf the rod started from, to calcuate distance. |
Procs | |
eject_wizard | Eject our current wizard, removing them from the rod and fixing all of the variables we changed. |
set_wizard | Set wizard as our_wizard, placing them in the rod and preparing them for travel. |
stop_travel | Called when the wizard rod reaches it's maximum distance or is otherwise stopped by something. Dumps out the wizard, and deletes. |
Var Details
damage_bonus
The damage bonus of the rod when it smacks people.
max_distance
The distance the rod will go.
our_wizard
The wizard who's piloting our rod.
start_turf
The turf the rod started from, to calcuate distance.
Proc Details
eject_wizard
Eject our current wizard, removing them from the rod and fixing all of the variables we changed.
set_wizard
Set wizard as our_wizard, placing them in the rod and preparing them for travel.
stop_travel
Called when the wizard rod reaches it's maximum distance or is otherwise stopped by something. Dumps out the wizard, and deletes.