Inactive AI Eye
Procs | |
update_visibility | Used in cases when the eye is located in a movable object (i.e. mecha) |
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Proc Details
update_visibility
Used in cases when the eye is located in a movable object (i.e. mecha)
Procs | |
update_visibility | Used in cases when the eye is located in a movable object (i.e. mecha) |
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Used in cases when the eye is located in a movable object (i.e. mecha)