/datum/round_event/pirates
Procs | |
announce_shot_down | Called 20 seconds after /datum/round_event/pirates/proc/shot_down, announces that it was shot down, and that debris is coming spawns a weak wave of meteors as the "debris" |
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play_intro_music | plays Cortez Battle - Paper Mario: The Thousand-Year Door. Uses chatoutput.sendmusic instead of playsound.local because it is more than 90 seconds long |
shot_down | Called when the ship is shot down, cancels the event and calls /datum/round_event/pirates/proc/announce_shot_down after 20 seconds |
Proc Details
announce_shot_down
Called 20 seconds after /datum/round_event/pirates/proc/shot_down, announces that it was shot down, and that debris is coming spawns a weak wave of meteors as the "debris"
play_intro_music
plays Cortez Battle - Paper Mario: The Thousand-Year Door. Uses chatoutput.sendmusic instead of playsound.local because it is more than 90 seconds long
shot_down
Called when the ship is shot down, cancels the event and calls /datum/round_event/pirates/proc/announce_shot_down after 20 seconds