Darkspawn
Vars | |
brute_mod | These three variables multiplies brute damage taken |
---|---|
burn_mod | multiplies burn damage taken |
dark_healing | Default amount healed in darkness |
darkspawn_name | name of the player character after the divulge |
darkspawn_state | keeps track of where the darkspawn player is in progression |
disguise_name | name of the player character before the divulge |
light_burning | Default amount of damage taken in light |
picked_class | Component that keeps track of all the spells a darkspawn can learn |
psi | Currently available psi |
psi_cap | Maximum amount of psi |
psi_cooldown | When this finishes it's cooldown, regenerate Psi and restart |
psi_per_second | how much psi is regenerated per second once it does start regenerating |
psi_regen_delay | How long before psi starts regenerating |
psi_regenerating | Used to prevent duplicate regen proc calls |
revive_notice | Boolean, if the player has been notified that they are being revived by undying sigils |
stam_mod | multiplies stamina damage taken |
willpower | Willpower is used to buy abilities and is gained by using Devour Will |
Procs | |
block_psi | temporarily block psi regeneration |
grant_reform | proc used to delay the granting of the reform body ability |
reform_body | creates a new human body for the darkspawn player and transfers their mind to it |
sacrament_shuttle_call | call a shuttle |
shatter_lights | get rid of all lights by calling the light eater proc |
Var Details
brute_mod
These three variables multiplies brute damage taken
burn_mod
multiplies burn damage taken
dark_healing
Default amount healed in darkness
darkspawn_name
name of the player character after the divulge
darkspawn_state
keeps track of where the darkspawn player is in progression
disguise_name
name of the player character before the divulge
light_burning
Default amount of damage taken in light
picked_class
Component that keeps track of all the spells a darkspawn can learn
psi
Currently available psi
psi_cap
Maximum amount of psi
psi_cooldown
When this finishes it's cooldown, regenerate Psi and restart
psi_per_second
how much psi is regenerated per second once it does start regenerating
psi_regen_delay
How long before psi starts regenerating
psi_regenerating
Used to prevent duplicate regen proc calls
revive_notice
Boolean, if the player has been notified that they are being revived by undying sigils
stam_mod
multiplies stamina damage taken
willpower
Willpower is used to buy abilities and is gained by using Devour Will
Proc Details
block_psi
temporarily block psi regeneration
grant_reform
proc used to delay the granting of the reform body ability
reform_body
creates a new human body for the darkspawn player and transfers their mind to it
sacrament_shuttle_call
call a shuttle
shatter_lights
get rid of all lights by calling the light eater proc