Yogstation 13 - Modules - TypesVar Details - Proc Details

Antagonist

Vars

antag_hud_nameName of the antag hud we provide to this mob.
companyThe corporation employing us
hud_iconThe antag hud's icon file
info_button_refweakref to button to access antag interface
preview_outfitThe typepath for the outfit to show in the preview for the preferences menu.
team_hud_refA weakref to the HUD shown to teammates, created by add_team_hud
ui_namename of the UI that will try to open, right now using a generic ui

Procs

add_team_hudAdds a HUD that will show you other members with the same antagonist. If an antag typepath is passed to antag_to_check, will check that, otherwise will use the source type.
finish_preview_iconGiven an icon, will crop it to be consistent of those in the preferences menu. Not necessary, and in fact will look bad if it's anything other than a human.
get_objectivesgeneric helper to send objectives as data through tgui.
get_preview_iconReturns the icon to show on the preferences menu.
handle_clown_mutationHandles adding and removing the clumsy mutation from clown antags. Gets called in apply/remove_innate_effects
hud_image_onTakes a location, returns an image drawing "on" it that matches this antag datum's hud icon
render_preview_outfitCreates an icon from the preview outfit. Custom implementors of get_preview_icon should use this, as the result of get_preview_icon is expected to be the completed version.
ui_interactANTAGONIST UI STUFF

Var Details

antag_hud_name

Name of the antag hud we provide to this mob.

company

The corporation employing us

hud_icon

The antag hud's icon file

info_button_ref

weakref to button to access antag interface

preview_outfit

The typepath for the outfit to show in the preview for the preferences menu.

team_hud_ref

A weakref to the HUD shown to teammates, created by add_team_hud

ui_name

name of the UI that will try to open, right now using a generic ui

Proc Details

add_team_hud

Adds a HUD that will show you other members with the same antagonist. If an antag typepath is passed to antag_to_check, will check that, otherwise will use the source type.

finish_preview_icon

Given an icon, will crop it to be consistent of those in the preferences menu. Not necessary, and in fact will look bad if it's anything other than a human.

get_objectives

generic helper to send objectives as data through tgui.

get_preview_icon

Returns the icon to show on the preferences menu.

handle_clown_mutation

Handles adding and removing the clumsy mutation from clown antags. Gets called in apply/remove_innate_effects

hud_image_on

Takes a location, returns an image drawing "on" it that matches this antag datum's hud icon

render_preview_outfit

Creates an icon from the preview outfit. Custom implementors of get_preview_icon should use this, as the result of get_preview_icon is expected to be the completed version.

ui_interact

ANTAGONIST UI STUFF