Camera Laser Gun
An ability that allows the user to shoot a laser beam at a target from the nearest camera.
Vars | |
activate_cooldown | How much time (after burst mode is deactivated) must pass before it can be activated again? |
---|---|
burstmode_activated | Is burst mode activated? |
burstmode_length | How long is burst mode? |
emp_drawback | What EMP strength will the camera be hit with after it is used to shoot? |
fire_cooldown | How much time between shots (during burst mode)? |
from_traitor | If this ability is sourced from being a traitor AI. |
proj_pass_flags | Pass flags used for the can_shoot_to proc. |
proj_type | The beam projectile that is spawned and shot. |
Procs | |
can_shoot_to | Checks if it is possible for a (hitscan) projectile to reach a target in a straight line from a camera. |
Var Details
activate_cooldown
How much time (after burst mode is deactivated) must pass before it can be activated again?
burstmode_activated
Is burst mode activated?
burstmode_length
How long is burst mode?
emp_drawback
What EMP strength will the camera be hit with after it is used to shoot?
fire_cooldown
How much time between shots (during burst mode)?
from_traitor
If this ability is sourced from being a traitor AI.
proj_pass_flags
Pass flags used for the can_shoot_to
proc.
proj_type
The beam projectile that is spawned and shot.
Proc Details
can_shoot_to
Checks if it is possible for a (hitscan) projectile to reach a target in a straight line from a camera.