code/modules/power/supermatter/supermatter.dm
CRITICAL_TEMPERATURE | How much heat before SM prints warnings |
---|---|
SUPERMATTER_MAXIMUM_ENERGY | How much energy before SM prints tesla warnings |
PLASMA_HEAT_PENALTY | Higher == Bigger heat and waste penalty from having the crystal surrounded by this gas. Negative numbers reduce penalty. |
OXYGEN_TRANSMIT_MODIFIER | Higher == Bigger bonus to power generation. All of these get divided by 10-bzcomp * 5 before having 1 added and being multiplied with power to determine rads |
BZ_RADIOACTIVITY_MODIFIER | How much extra radioactivity to emit |
N2O_HEAT_RESISTANCE | Higher == Gas makes the crystal more resistant against heat damage. |
SUPERMATTER_ACCENT_SOUND_MIN_COOLDOWN | to prevent accent sounds from layering |
Define Details
BZ_RADIOACTIVITY_MODIFIER
How much extra radioactivity to emit
CRITICAL_TEMPERATURE
How much heat before SM prints warnings
N2O_HEAT_RESISTANCE
Higher == Gas makes the crystal more resistant against heat damage.
OXYGEN_TRANSMIT_MODIFIER
Higher == Bigger bonus to power generation. All of these get divided by 10-bzcomp * 5 before having 1 added and being multiplied with power to determine rads
PLASMA_HEAT_PENALTY
Higher == Bigger heat and waste penalty from having the crystal surrounded by this gas. Negative numbers reduce penalty.
SUPERMATTER_ACCENT_SOUND_MIN_COOLDOWN
to prevent accent sounds from layering
SUPERMATTER_MAXIMUM_ENERGY
How much energy before SM prints tesla warnings