Yogstation 13 - Modules - TypesDefine Details

code/modules/particles/byond_particles/particle_holder.dm

PARTICLE_ATTACH_MOBIf we're inside something inside a mob, display off that mob too
/obj/effect/abstract/particle_holderobjects can only have one particle on them at a time, so we use these abstract effects to hold and display the effects. You know, so multiple particle effects can exist at once. also because some objects do not display particles due to how their visuals are built

Define Details

PARTICLE_ATTACH_MOB

If we're inside something inside a mob, display off that mob too