/proc/require_area_resort |
A list of all machinery tied to an area along with the area itself. key=area name,value=list(area,list of machinery)
we use this to keep track of what areas are affected by the blueprints & what machinery of these areas needs to be reconfigured accordingly |
/proc/get_sorted_areas |
Returns a sorted version of GLOB.areas, by name |
/proc/get_first_open_turf_in_area |
Iterates over all turfs in the target area and returns the first non-dense one |
/proc/mobs_in_area_type |
Takes: list of area types
Returns: all mobs that are in an area type |
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