code/__DEFINES/dcs/signals/signals_heretic.dm
COMSIG_HERETIC_MANSUS_GRASP_ATTACK | Heretic signals From /obj/item/melee/touch_attack/mansus_fist/on_mob_hit : (mob/living/source, mob/living/target) |
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COMPONENT_BLOCK_HAND_USE | Default behavior is to use the hand, so return this to blocks the mansus fist from being consumed after use. |
COMSIG_HERETIC_MANSUS_GRASP_ATTACK_SECONDARY | From /obj/item/melee/touch_attack/mansus_fist/afterattack_secondary : (mob/living/source, atom/target) |
COMPONENT_USE_HAND | Default behavior is to continue attack chain and do nothing else, so return this to use up the hand after use. |
COMSIG_HERETIC_BLADE_ATTACK | From /obj/item/melee/sickly_blade/afterattack (with proximity) : (mob/living/source, mob/living/target) |
COMSIG_HERETIC_RANGED_BLADE_ATTACK | From /obj/item/melee/sickly_blade/afterattack (without proximity) : (mob/living/source, mob/living/target) |
Define Details
COMPONENT_BLOCK_HAND_USE
Default behavior is to use the hand, so return this to blocks the mansus fist from being consumed after use.
COMPONENT_USE_HAND
Default behavior is to continue attack chain and do nothing else, so return this to use up the hand after use.
COMSIG_HERETIC_BLADE_ATTACK
From /obj/item/melee/sickly_blade/afterattack (with proximity) : (mob/living/source, mob/living/target)
COMSIG_HERETIC_MANSUS_GRASP_ATTACK
Heretic signals From /obj/item/melee/touch_attack/mansus_fist/on_mob_hit : (mob/living/source, mob/living/target)
COMSIG_HERETIC_MANSUS_GRASP_ATTACK_SECONDARY
From /obj/item/melee/touch_attack/mansus_fist/afterattack_secondary : (mob/living/source, atom/target)
COMSIG_HERETIC_RANGED_BLADE_ATTACK
From /obj/item/melee/sickly_blade/afterattack (without proximity) : (mob/living/source, mob/living/target)