code/__DEFINES/acid.dm
ACID_POWER_MELT_TURF | The acid power required to destroy most closed turfs. |
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OBJ_ACID_DAMAGE_MAX | The maximum amount of damage (per tick) acid can deal to an /obj. The maximum amount of damage (per second) acid can deal to an /obj. |
OBJ_ACID_VOLUME_MAX | Maximum acid volume that can be applied to an /obj. |
MOB_ACID_VOLUME_MAX | Maximum acid volume that can be applied to a /mob/living. |
TURF_ACID_VOLUME_MAX | Maximum acid volume that can be applied to a /turf. |
ACID_DECAY_BASE | The constant factor for the acid decay rate. |
ACID_DECAY_SCALING | The scaling factor for the acid decay rate. |
ACID_OVERLAY_DEFAULT | The default icon state for the acid overlay. Not to be confused with the error icon state. |
ACID_LEVEL_HANDBURN | The combined acid power and acid volume required to burn hands. |
Define Details
ACID_DECAY_BASE
The constant factor for the acid decay rate.
ACID_DECAY_SCALING
The scaling factor for the acid decay rate.
ACID_LEVEL_HANDBURN
The combined acid power and acid volume required to burn hands.
ACID_OVERLAY_DEFAULT
The default icon state for the acid overlay. Not to be confused with the error icon state.
ACID_POWER_MELT_TURF
The acid power required to destroy most closed turfs.
MOB_ACID_VOLUME_MAX
Maximum acid volume that can be applied to a /mob/living.
OBJ_ACID_DAMAGE_MAX
The maximum amount of damage (per tick) acid can deal to an /obj. The maximum amount of damage (per second) acid can deal to an /obj.
OBJ_ACID_VOLUME_MAX
Maximum acid volume that can be applied to an /obj.
TURF_ACID_VOLUME_MAX
Maximum acid volume that can be applied to a /turf.